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Showing posts with label pixel art. Show all posts
Showing posts with label pixel art. Show all posts

Sunday, June 20, 2010

Latest work

My latest stuff ...

Product design as a cartoon for a Nu.nl news article about the rapper Snoop Dogg performing in the Netherlands:



Retro 1980s video game console poster design (with a hint of Art Deco) featuring the characteristic Atari 2600 joystick:



Sevensheaven images and prints are for sale at sevensheaven.nl

Thursday, January 28, 2010

Inside Donkey Kong stage 3


So you thought you used to play 2D games. If you had taken a look behind the screen, then you'd have seen this. The featured game is Donkey Kong from Nintendo, a classic 8-bit video game for the arcades, released in 1981.

You're invited to Sevensheaven.nl for more imagery.

Tuesday, January 26, 2010

Inside Donkey Kong stage 2


So you thought you used to play 2D games. If you had taken a look behind the screen, then you'd have seen this. The featured game is Donkey Kong from Nintendo, a classic 8-bit video game for the arcades, released in 1981.

You're invited to Sevensheaven.nl for more imagery.

Monday, November 2, 2009

Monsters Inc poster


Illustration and design of an alternative poster for the Disney-Pixar animation film Monsters, Inc.

More at Sevensheaven.nl

Wednesday, October 21, 2009

Thursday, September 24, 2009

Inside Space Invaders


So you thought you used to play 2D games. If you had taken a look behind the screen, then you'd have seen this.

The featured game is Space Invaders from Taito and Midway, a classic 8-bit video game for the arcades, released in 1978.

More at Sevensheaven.nl

Sunday, September 20, 2009

Boogiemoon


Illustration using 3D pixels, also called voxels, an abbreviation of volumetric pixels.

More at Sevensheaven.nl

Sunday, May 31, 2009

Inside Lady Bug


So you thought you used to play 2D games. If you had taken a look behind the screen, then you'd have seen this.

The featured game is Lady Bug from Universal Games, a classic 8-bit game for the arcades, released in 1981.

Would be great to see a series of these scenes realized as 3D pixel games or tangible designer gadgets. If anyone is interested to realize that, just get in touch with me.

More 3D pixel creations at Sevensheaven.nl.

Join me at Twitter [I mainly write in the Dutch language].

Thursday, May 21, 2009

Inside Galaga


So you thought you used to play 2D games. If you had taken a look behind the screen, then you'd have seen this.

The featured game is Galaga from Namco, a classic 8-bit game for the arcades, released in 1981.

Would be great to see a series of these scenes released as tangible designer gadgets. If anyone is interested to realize that, just get in touch with me. I can deliver the 3D scenes ready for rapid prototyping.

You can find my other 3D pixel artworks over here.

Thursday, April 23, 2009

Inside Donkey Kong


So you thought you used to play 2D games. If you had taken a look inside your monitor, then you'd have seen this.

The featured game is Donkey Kong from Nintendo, a classic 8-bit game for the arcades, released in 1983.

Would be great to see a series of these scenes released as tangible designer gadgets. If anyone is interested to realize that, just get in touch with me. I can deliver the 3D scenes ready for rapid prototyping.

I'm planning to create more scenes like this, derived from other 8-bit classics, so stay tuned. Here's Impossible Mission.

More at Sevensheaven.nl

Sunday, July 6, 2008

Saturday, July 5, 2008

Monday, May 12, 2008

Showdown at Pixel Corral


A visual experiment in blending my two major passions: 3D graphics and 2D pixel art.

More pixels at Sevensheaven.nl

Sunday, May 11, 2008

Networkless


My first isometric pixel illustration for a magazine.

It's very nice to be back in the world of pixels. The purity of pixels has always had a special magical attraction to me, from the days I was playing Pong on a television in my early childhood.

Later I became a pixel artist for commercial 2D computer games in the late 1980s and early 1990s.

More pixels at Sevensheaven.nl

Sunday, May 4, 2008

Hierarchy


Before I was a 3D guy I was a pixel artist for commercial 2D games, from the late 80s to the late 90s. Now I'd like to return to my roots (without leaving 3D of course).

Here's an illustration I made to get into pixeling again. I tried to keep it as minimalistic as possible, in search of the ultimate essence in conveying a visual message.

More pixels at Sevensheaven.nl